"Lawrence Watt-Evans - Dus 4 - Book of Silence" - читать интересную книгу автора (Watt-Evans Lawrence)him to imagine that it might not wholly be wasted on humans.
His musings were interrupted when his eye caught a sudden movement in one of the village shops; he turned to see what had drawn his attention. The last of the buildings that lined the street was a strange little shop on the left, its mismatched windows full of whirling, whirring clockwork toys. Fascinated, Garth stopped his mount, swung himself to the ground, and went over for a closer look. He was in no real hurry, he told himself; the dragon had reportedly gone its way for decades, and another few moments would surely make no difference. The shop's display held dozens of intricate toys, full of gears and springs, which did amazing and delightful tricks. An armored warrior, with head and hands of china, swung a miniature sword in long, swooping strokes, narrowly missing the bent-over back of a mechanical smith striking sparks from a half-formed steel rake with a stone hammer-the head of which, Garth realized, must be flint, a clever method of creating the sparks that so resembled those of a real blacksmith at work. Nearby, a toy dog wagged its tail, its tongue moving as if panting, and a plaster witch stirred a tiny copper cauldron. Elsewhere, dancers whirled, acrobats leaped, and animals paced, in a glittering festival of copper and brass and silver and ceramics. A few devices had no recognizable form, but were unabashed machines, tossing arms and gears about in complex and fascinating patterns. Garth had never seen so fine a display of machinery; northerners, either the humans of Skelleth or the overmen of Ordunin, had little time for such inessentials. Clockwork was used for clocks on ships, which needed accurate timekeeping for navigation, but was seldom used elsewhere. no one noticed it, lest it destroy the image he had been cultivating of the implacable inhuman warrior. Anyone who saw it, though, might not recognize it for what it was; humans were not always able to identify the expressions of overmen, being distracted from the fundamental similarities by the hollow cheeks, thin lips, and noseless slit nostrils. The two species reacted somewhat differently to various situations and emotions, furthering the confusion. To the uninitiated man or woman, Garth's happy smile might appear to be a ghastly grimace; his delight in the clever toys and machines to be bitter disgust. The shop window was not lighted, and Garth's own shadow blocked out a measure of the morning sun; he peered in, trying to make out the shapes that flopped and fluttered in the dimness at the back of the display. A brass rooster crowed, with a flapping of wings, and he marveled anew. "Would you like to buy one, my lord?" Startled, Garth whirled to face the owner of the pleasant little voice that had interrupted his studies. A small, whitehaired man stood in the door of the shop, squinting and blinking in the bright light of day; he smiled, revealing a jawful of randomly assorted gold and white teeth. The overman stared at the man for a moment, then back at the window, where the swordsman's blade continued to miss the smith's broad back and swinging hammer by the breadth of a few hairs; where the yapping dog bounced merrily along and the plaster witch grinned gruesomely. "I think I might, yes," Garth said at last. "Are they expensive?" "Oh, no," the little man replied. "I don't need much to live on. I have |
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