"Lawrence Watt-Evans - Dus 3 - Sword Of Bheleu" - читать интересную книгу автора (Watt-Evans Lawrence)hidden in the crowds-and the crowds were themselves a problem, blocking every
avenue of retreat save one, keeping the overmen bottled up in the market where they were easy targets. More arrows flew, whistling and buzzing; the thumping of bowstrings was now coming in a steady, uneven rhythm. Around him, the overmen were shouting; he heard a cry of pain and the growling of a warbeast. It was far too late now to prevent bloodshed; despite his good intentions, the sword had overcome him, and this peaceful mission had become a battle. That being so, Garth told himself, it was a battle he intended to win. The anger still seethed in him; it had been far too long since the, overmen of the Northern Waste had won a battle, and this seemed a good place to start. He looked around; the situation was bad. His troops, completely untrained, were milling about in confusion as arrows rained down on them from every side; half the mounted overmen had followed his example and dismounted, but the others were still on their warbeasts, looking about in dazed confusion. The villagers, soldiers and civilians alike, were staying well back, letting their archers deal with the invaders. None of the overmen had yet taken any action to remedy their vulnerable position. "Ho, overmen of Ordunin!" Garth bellowed at the top of his lungs. "The battle is begun, whether we want it or no! Advance, then, and kill the guardsmen!" He gave this order, not because he considered the soldiers a threat, but because the archers would be reluctant to shoot into a melee involving their own comrades. It was the simplest order he could think of that would serve a useful purpose at this point. Once he had his overmen acting together again and responding to his commands, he could worry about better Confused and angry, the overmen were glad to obey; now that they had a direction, they charged forward around the warbeasts that blocked their way. The mounted warriors did not seem to hear Garth's order; they continued to look about in confusion. As Garth watched, an arrow caught one young overman in the throat; soundlessly, he slid sideways out of the saddle, blood welling in his mouth, his red eyes wide with shock. The overmen who had dismounted joined their companions in the charge, leaving their beasts behind. Garth suddenly realized that none of them really knew how to control the great animals. The best thing for morale, Garth knew, would be to join the charge himself; there were tactical considerations, however, that were more important. As he had hoped, the archers were slackening their fire for fear of hitting their townsmen; but when the overmen had wiped out the humans-as they inevitably would do-the archers would again have a clear field of fire. The bowmen remained, therefore, the biggest threat, and Garth knew his best weapon was the warbeasts. It was time to pit the two against each other. When the first overmen reached the human soldiers, Garth spotted the location of one archer as the man leaned out from behind a chimney to release another arrow. With a wordless growl, Garth pointed this out to Koros, then ordered the warbeast, "Kill!" The monstrous animal roared in response, a sound that drowned out the growing clamor of the battle for a moment, then turned and leaped onto the back of its neighboring kin. From there it sprang upward in a magnificent jump that landed it on the roof where the bowman lurked. Shards of splintered slate |
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