"Paul Kearney - Monarchies of God 2 - The Heretic Kings" - читать интересную книгу автора (Kearney Paul)Also by Paul Kearney
HAWKWOOD’S VOYAGE Book One of The Monarchies of God For my brothers, Sean and James Kearney Acknowledgments to: John McLaughlin, Richard Evans and Jo Fletcher, for their patience and hard work on my behalf WHAT WENT BEFORE . . . I T is over half a millennium since the birth of the Blessed Saint Ramusio, the man who brought the light of true belief into the western world. The empire of the Fimbrians, which once spanned the wide continent of Normannia, is only a dim memory. Their empire has been transformed into a series of powerful kingdoms, and the Fimbrian Electorates have remained isolated within their borders for over four centuries, indifferent to events beyond them. But now things are taking place which cannot be ignored. Aekir, the Holy City on the eastern frontier and seat of the High Pontiff Macrobius, head of the Church, has fallen to the teeming armies of the heathen Merduks, who have been pressing on the eastern frontier of the Ramusian kingdoms for decades. Caught up in the fury of its fall, Corfe Cear-Inaf flees westwards, one of the few of its defenders who has survived. On the refugee-choked road he befriends an old man the Merduks have blinded, and finds out the Merduk general. Corfe is nursing his own private grief: he left his wife in Aekir, and believes her dead. Unknown to him, however, she survived the assault and was captured and sent to the court of the Sultan as spoils of war to join his harem. Corfe and Macrobius trek westwards along with thousands of others, seeking sanctuary in the impregnable fortress of Ormann Dyke, the west’s last line of defence after Aekir. In the meantime, across the continent, the mariner Richard Hawkwood returns from a voyage to find that in this time of fear and uncertainty the militant Churchmen of the Inceptine Order are cracking down on anyone in the great port-capital of Abrusio, first city of the kingdom of Hebrion, who is either a user of magic, or a foreigner. Since half of Hawkwood’s crew are not native to Hebrion, they are hauled off to await the pyre. Hebrion’s king, Abeleyn, tries to do what he can to limit the scale of the purge in the raucous old port, and at the same time is involved in a battle of wills with his senior Churchman, Himerius, who has instigated it, and who has also asked the Church to send him aid in the form of two thousand Knights Militant, the fanatical military arm of the Church. The wizard Bardolin is also affected by this purge. He befriends a young female shape-shifter, rescuing her from one of the city patrols, but it seems likely to be only a temporary reprieve. Then his old teacher, the King’s wizardly (and proscribed) advisor, the mage Golophin, tells him of a possible way out. The Hebrian King is sponsoring a westward voyage of exploration and colonization, and its ships will have room for a sizable contingent of the Dweomer-folk who at this moment are being hunted down across the kingdom. The captain of the expedition is none other than Richard Hawkwood, who has been blackmailed into taking on the mission by an ambitious minor noble, Murad of Galiapeno. Murad is after a kingdom of his |
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