"01 - Daughter of the Drow - Elaine Cunningham 1.0.palmdoc.pdb" - читать интересную книгу автора (Starlight And Shadows)matriarchal society and the tyranny of Lloth had put limits on his
ambitions—limits he did not intend to accept. He left the city and discovered a talent for trading; soon he had fought his way to the head of his own merchant band. His far-flung trade interests brought him wealth, but not the power he craved. That had come as a divine gift, and the divinity in question was Vhaeraun, drow god of thievery and intrigue. Nisstyre had embraced his god's directive—to establish a drow presence and power on the surface world—with all his heart. For once Has kingdom was established, he, Nisstyre, planned to serve Vhaeraun as a king. But first his—and Vhaeraun's—Subjects must be recruited from the ranks of the discon-Jented drow. In these days, discontent was rampant. Nisstyre's many informers, and his own sharp eyes, told him that. The drow of Menzoberranzan were still staggering from the disruption of magic during the Time of Troubles, and from their defeat at the hands of Mithril Hall's dwarves. They had gone to war, full of confidence in Matron Baenre and her Lloth-inspired vision of conquest and glory. And they had failed utterly, driven back into the ground by a ragtag alliance of dwarves, gnomes, and humans—lesser beings all—and by the cruel light of dawn. In the aftermath of defeat, the stunned drow felt betrayed, adrift, and deeply afraid. The powers that had ruled them so mercilessly had also kept the city secure from the dangers of the wild Underdark. But what remained of these ruling powers? The ancient Matron Baenre, who had led the city for centuries, had erred in pursuing a surface war and had paid for this error with her life. Several of the most powerful houses were in turmoil. Under normal conditions, most of the city's drow cared little which eight houses sat on the Ruling Council. Now, however, the coming struggle for power to attack, perhaps by the nearby illithid community, or perhaps by another drow city. In Nisstyre's opinion, these fears were not groundless. Fully half of Menzoberranzan's twenty thousand drow had marched upon Mithril Hall, and no one knew for certain how many had returned. Few houses gave an accurate accounting of their private forces at any time, and no one wished to admit to diminished strength during this time of turmoil. It was no secret that several of the city's strongest weapon masters—the generals of the individual house armies—were dead or missing. Nor were the losses limited to the city's professional soldiers. Hundreds of common folk had served as foot soldiers, and only a few dozen had returned to take up their labors. Magnifying this problem was the tremendous loss of life among the races who served Menzoberranzan's drow as slaves. Kobolds, minotaurs, and goblinkin had been drafted as battle fodder, and they had fallen by the thousand to the axes of Mithril Hall's dwarves and to the swords and arrows of their allies. The tasks these slaves once performed were now left undone. Other cultures might pool labor and talents to fill the void, but such was beyond the sensibilities of the proud drow. Status was all, and no one was willing to set aside hard-won position for the common good. Menzoberranzan's drow could not unite to win the war, and they would not band together in its aftermath. And therein, Nisstyre mused, lay his problem, as well. These dark elves could be motivated only by promise of personal gain. Status, power: these were the lures needed to coax the proud drow into the light. Although life was hard in the |
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