"03 - Waterdeep - Richard Awlinson 1.1" - читать интересную книгу автора (Avatar Trilogy)"He belongs to no one!" Midnight snapped, standing. She did not doubt Kelemvor had meant to hurt her, and he had succeeded. The raven-haired magic-user frowned and turned to Deverell. "I am weary, Lord, and wish to retire." With that, she spun on her heel and disappeared into the gloom.
The table remained silent for several moments, then Treen turned to Lord DevereU, "I'm sorry, Lord. I meant—" Deverell held up a hand. "A jest gone awry, girl. Think no more of it." Treen bowed, then retreated into the kitchen. Kelemvor drained his mug, then lifted it to be filled again. Adon was glad to see the girl go. In the days ahead, it would be difficult enough for Midnight and Kelemvor to get along. The cleric knew the pair loved each other, though at the moment petty anger prevented them from realizing that fact themselves. But if they didn't come to grips with their feelings soon, the journey ahead would be a long one. It would have been much simpler, it seemed to Adon, if Midnight had been a man, or, better yet, Kelemvor a woman. The page entered again and approached Lord Deverell. In the room's silence, it was impossible not to hear his whisper. "Milord, Captain Beresford orders me report the absence of three sentries from the inner curtain." "The inner curtain?" Deverell exclaimed. "There, too?" He considered this for a moment, mumbling to himself. Like most of the men in the hall, he was rather drunk—too drunk to be making command decisions. "Beresford's discipline must be sorely lacking," he said at last. "Tell the captain I will personally correct this problem—in the morning!" Sneakabout frowned at Adon. That five guards would abandon their posts in one night seemed strange. "Perhaps we should sleep lightly tonight," the halfing whispered, glancing at Kelemvor. The warrior had just downed his third mug of ale since Midnight's departure. Adon nodded, a sudden sense of doom and foreboding overcoming him. "I'll see if I can slow him down." Like Sneakabout, the cleric did not feel comfortable sleeping in a castle where the guard abandoned its post. He would feel even more uncomfortable if Kelemvor went to bed inebriated. Before Adon could speak to Kelemvor, though, Lord Deverell lifted his mug. "Let us drink a health to Sir Kelemvor and the Lady Midnight. May they both rest well—" He winked at Kelemvor. "—though it be in separate beds!" A wave of laughter ran around the table and the officers chorused, "Here, here!" "I don't know about Lady Midnight," Kelemvor said, raising his mug to his lips. "But Sir Tower will not sleep this night!" "If you have another mug of ale," Adon noted as he stood up, "the choice will be out of your hands. Come along— we've had a hard ride and need some rest." "Nonsense, nonsense!" Lord Deverell cried, glad to see his party resuming a festive air. "There will be time enough to rest tomorrow. Midnight said she wanted a day to replenish her spellbook, did she not?" "True enough, milord," Adon replied. "But we've been on the trail a long time and aren't accustomed to such rich fare. Kelemvor may feel this night for days to come." The green-eyed fighter frowned at Adon, resentful of the unexpected supervision. "Come morning, I'll be as strong as my horse," he bragged, standing and swaying slightly. "Besides, who named you captain?" "You did," Adon answered quietly, speaking the truth as he knew it. Kelemvor had lost his sense of purpose. The detour to Black Oaks had been only one example of the warrior's inability to focus on recovering the tablets. Someone needed to fill the void, and Midnight, intelligent as she was, seemed unwilling to take charge of the company. That had left only Adon to be the leader, and he was determined to fill the role as best he could. "I did not," Kelemvor responded slowly, dropping back into his chair. "I wouldn't follow a faithless cleric." Adon winced, but made no retort. He knew the warrior had to be very upset—and very drunk—to lash out at a friend so fiercely. Sighing, the cleric said, "Have it as you will." He picked up the saddlebags with the tablet. Kelemvor frowned, realizing that he had treated Adon cruelly. "I'm sorry. That wasn't called for." "I understand," Adon replied. "Even if you don't go to sleep, try not to drink too much." He turned to Lord Deverell. "If you'll excuse me, I'm very tired." Kae Deverell nodded and smiled, glad to be rid of the killjoy-After Adon had gone, Kelemvor's mood grew even darker. He spoke little, and drank even less. It fell on Sneakabout's shoulders to keep Lord Deverell's party jolly and exuberant, which he did by reciting halfling stories and poems. Finally, two hours later, Lord Deverell drank one ale too many and slumped into his chair, unconscious. The six Cormyrian officers who had outlasted their commander breathed sighs of relief and stood. Grumbling about the lateness of the hour, they picked up the lord commander and went to put him to bed. From their impatient attitude, the halfling guessed that similar duties fell on their shoulders with too great a frequency for their liking. After seeing Kelemvor to his room on the tower's third floor, Sneakabout went down to the second floor and peeked in on Midnight and Adon. Both were sleeping soundly, so he began an investigation of the keep tower. But Adon had not forgotten the five missing guards or the danger that pursued their company, and part of his mind remained alert. So when he suddenly found himself completely awake with the dim memory of hearing a scream, he did not doubt for an instant that something was wrong. His first thought was that Bhaal had come for the tablet. The cleric slipped his hand beneath the straw mattress and felt the reassuring texture of the leather saddlebag. Adon lay motionless, listening for another scream. The only sounds were his own panicked breath and the patter of rain on the shutters. For another thirty seconds, nothing stirred in the black room. Adon began to suspect he had dreamed the scream and silently chuckled to himself. It had been a long time since he'd been afraid of the dark. But Adon knew better than to feel silly for being frightened. Bhaal was on their trail, and from the Lord of Murder, there was only one protection: the blessing of another god. Adon could no longer provide that protection, and he worried for an instant that it had been wrong to turn away from Sune Firehair. The cleric caressed the ugly scar beneath his eye. Certainly, it had been wrong to turn away because she hadn't removed the blemish. In a time of so much strife, it had been selfish to expect her to repair his marred visage. Adon could accept that fact now, just as he accepted the imperfection. What he could not accept, however, was the gods' indifference to their worshipers. Since his youth, he had venerated Sune, believing the goddess would watch over him in return for his dedication. When she had allowed him to be scarred, Adon had fallen into a deep despair, realizing Sune cared little about her worshipers. Recovering from that disappointment had been a slow and tedious process. His confidence and will to live had returned only when he'd turned his devotion to his fellow man. But this newfound devotion had not renewed the cleric's faith in Sune. In fact, the more dedicated to other men he became, the more Adon resented Sune—and all the gods— for abusing the faith of their mortal worshipers. Unfortunately, it had been faith in Sune that supplied Adon with clerical abilities. No matter how deeply felt or sincere, devotion to fellow man would never restore those powers. Gods were magical, supernatural, and, for reasons of their own, they rewarded fervent belief in their existence with the barest fraction of their power. The door to the stairwell creaked open, abruptly ending Adon's reflections. A sliver of yellow light slipped into the room. Watching the partially opened door, Adon reached for his mace and put his feet on the floor. As the cleric stood, a black shadow flew out of the doorway, striking his face with a cold weight. Shrieking in surprise, Adon fell back onto the bed. "Quiet!" Sneakabout hissed. "Put that on." Adon angrily peeled the mail shirt from his head, then slipped into it. "What's happening?" he asked. But Sneakabout, who had spent the last three hours examining every trap in the keep tower, had already disappeared. As the halfling reached the bottom of the stairs, the doors to the banquet hall opened. Six Cormyrian guards rushed into the room carrying torches and weapons. "Jalur, help me bar the doors!" ordered the sergeant, waving his drawn sword at the entrance. "Kiel, Makare, and you others—to the stairwell!" Surprised at how quickly the Cormyrians had retreated into the keep, the halfling crept toward the kitchen. His destination was the room directly below Adon's, the steward's office. Unfortunately, the office was locked and Sneakabout would have to pick the lock or find a key. Then he would have to rearrange the furniture so he could reach the crank. It would take time—time he might not have. The halfling had no idea what it was that the guards were fighting, but he knew that it had torn through them with frightening speed. The guards knew little more about their opponent than Sneakabout. Orrel had seen something crawl down a dark corner of the inner wall. A moment later, a timid-looking man had stepped out of the shadows and walked nonchalantly to the keep's entrance. Orrel and another guard had stepped out of the foyer to challenge him. He had knocked their halberds aside, then slipped a dagger out of his sleeve and killed them both with a single, long slash. A third guard had yelled an alarm, which had also proven fatal. The stranger had thrown a dagger through the guard's throat, silencing him in midscream. Fitch, the sergeant, had ordered the survivors to retreat inside. He felt foolish for running from a lone attacker, but the smooth efficiency with which the man killed left no doubt that he was no ordinary assassin. Because their assignment was to protect the keep tower, Fitch thought it wisest to retreat and bar the door, then send a man to call for help. His strategy didn't work. The doors were thick and heavy, designed for strength instead of maneuverability. As the sergeant and a guard pushed them into place, the stranger stepped out of the foyer. The guard died an instant later, the attacker's fingers wrapped around his larynx. Brandishing his sword, Sergeant Fitch yelled his last order to the men on the stairs. "In Azoun's name, keep him downstairs!" On the second floor, Adon heard the sounds of a brief scuffle, which was followed by a few words he could not understand. A flickering torch lit the landing that separated his room from Midnight's. Her door was also ajar, but the chamber was too dark for him to see inside. The magic-user might be there, or she might have already fled. Tb Adon's left, the stairs descended in a gentle, clockwise spiral. Five feet down, another torch hung in a sconce, casting its dingy light upon the cold stone steps. Where the stairwell curved out of sight, the shadows of four Cormyr-ians were retreating up the stairs. Each silhouette held a polearm. Judging from the shadows, it appeared a single man was pursuing them. One of the Cormyrian silhouettes lunged. A flurry of activity followed, then a weak chuckle rolled up the stairs. An instant later, a man screamed in agony. The other three guards retreated another step. Their chain-mailed backs were visible to Adon now, but the attacker remained unseen. Adon could not believe a single man pressed so fiercely, but the shadow appeared to be nothing more. The cleric had no doubt that the mysterious attacker had come for the tablet. He went to the window inside his room and opened the shutters. An icy, driving rain struck him full in the face. Dismissing any thought of the storm, Adon propped the tablet in the window. If necessary, he would shove the tablet out the window rather than let it fall into an enemy's hands. With any luck, one of Deverell's men would pick it up at the tower's base and flee. When Adon returned to the door, clutching his mace, only two guards remained. They stood on the second floor landing, facing their attacker despite the terror in their faces. Two steps below them stood the mysterious assassin. When Adon saw the little man, he could not help but be puzzled by the Cormyrians' fear. The man stood no taller than five and a half feet, and had a slight build. His bald head was tattooed with swirls of green and red, but that was the only thing about him that was even remotely frightening. From the stranger's apprehensive brow hung a timid nose, with nervous, bulging eyes on either side. The only prominent features on the entire face were two flapiike ears and a set of buckteeth. The face was the kind that made Adon thankful for his own good looks, scar and all. The man's body had been allowed to wither into a gaunt bag of bones held together by sinew and willpower alone. Small gouges and cuts covered him from head to toe. |
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